Hello, I'm
CaptainBim
Game Developer
Game developer building interactive worlds with Godot & Unity, writing web code with Java, JavaScript, and Laravel, and designing in Figma, Photoshop, Illustrator, and Aseprite. At home on Arch Linux & Windows.
About
About Me
Hi! I'm CaptainBim — a game developer who enjoys building interactive worlds with Godot and Unity. Beyond games, I write web code with Java, JavaScript, and Laravel, and wind down by designing in Figma, Photoshop, Illustrator, and Aseprite.
As a devoted Arch Linux user alongside Windows, I believe the best tools are the ones you fully control. I value clean workflows, tidy code, and finished work.
Let's Chat →Based in
City, Indonesia
Main focus
Game Development
Principle
Simple, meaningful, consistent
Skills
What I Do
Game Development
Building 2D & 3D games with Godot and Unity, from concept to release.
Programming
Writing web and app code with Java, JavaScript, and Laravel.
Design & Multimedia
UI in Figma, illustration & pixel art in Photoshop, Illustrator & Aseprite, video editing in Vegas Pro.
Platform
Daily driver on Arch Linux & Windows as my main operating systems.
Portfolio
Selected Works
DoroBaku
A 2D pixel-art educational puzzle game that challenges players to arrange letter tiles into proper Indonesian words using Sokoban-style mechanics — blending logic puzzles with language learning in an interactive format.
Eight Seals
A Tower Defense Roguelike game with a merchant system. Still in development (WIP).
Hoshiva
A modern wallpaper search engine. A Node/Express backend aggregates Wallhaven and other boorus, then serves results perfectly sized for your screen — complete with manual cropping and upscale.
Contact
Let's Work Together
Got a project, an idea, or just want to say hi? My inbox is always open.
bimowashere@gmail.com